Second annual School Maker Faire hosted by Graham STEAM Middle School. We hosted the first ever School Maker Faire in Alamance County last year and look forward to continuing providing a space for students and community members to show us what they are currently working on.
This fall brings lots of maker activities to North Carolina. The Greensboro Mini Maker Faire, Charlotte Mini Maker Faire, Burlington’s Maker Takeover, and the grand opening of STEAM Junction Makerspace are happening thru October. Get out there and do something Fun, Educational and Inspirational!
Burlington’s Maker Takeover at the Historic Depot in Downtown Burlington, NC
The president of the US has declared June 12th to June 18th as a “National Week of Making” to highlight the Maker Movement and its power to help start new small businesses, bring back Manufacturing to the US and create new opportunities for hands-on STEM education. During this week the Alamance Makers Guild will be holding special events throughout the week.
For the June Open Meeting of the Alamance Makers Guild they are doing something really special.
The first ever “Burlington’s Maker Takeover”; an evening of Making, Fun, Food, and Music outdoors at the Historic Depot in Downtown Burlington to celebrate the Maker Movement here in Burlington/Alamance County.
Burlington, NC is proud to be one of the first four “Maker Cities” in the state of North Carolina and to honor Maker Week, the Alamance Makers Guild is partnering with the City of Burlington and the Burlington Downtown Corporation to bring you this special event.
They will have hands-on “Maker Stations” with activities and demonstrations, maker talks and live local music at the amphitheater. There will be food from downtown restaurants, tours of the restored caboose and activities from the Recreation and Parks Department There will be something for everyone.
Come and learn about 3D printing, make pieces for the Monument Quilt, learn about robotics, get your hands dirty making something, play life-sized foosball, enjoy some music, have some great local food!
If you would like to show YOUR project (Maker, Artistic, Musical, Maker-Talk) then contact Ben Harris at firstname.lastname@example.org to learn more and to reserve your free exhibit space.
This event is free, family-friendly and open to the general public. It’s also a great chance to meet some of the local makers and find out how you can get involved with the Maker Movement here, through the Alamance Makers Guild.
Please share this event with your family and friends. Hope to see as many of you there as possible!
Where: The Historic Depot and Amphitheater in Downtown Burlington (100 West Front Street)
When: Thursday June 18th from 5:00pm to 8:00pm (rain or shine). Exhibitor/Vendor Setup from 3:00pm to 5:00pm.
Parking: Lots of free parking in adjacent parking lots near the Depot and around town.
Food: Great dinner options from many of our downtown restaurants including the Deli at the Company Shops Market, Mosca’s Restaurant, the world famous Zack’s.
Exhibits, Bands and Speakers: Details Coming Soon!
Meetup.com updates will be posted to the Alamance Makers Guild fan page at: http://www.facebook.com/AlamanceMakersGuild
Thank you to the City of Burlington, NC – Government, Recreation and Parks, the Burlington Downtown Corp. and everyone else helping to bring this celebration of the Maker Movement to Downtown Burlington!
Guest blogger, Dan Porter is a 3D printing enthusiast and Burlington Mini Maker Faire Alum, who has been a strong supporter of Alamance Makers Guild until opportunity took him to San Francisco. His new office overlooks the San Francisco Bay, as he works as a 3D Printing Engineer at AutoDesk, the owner of DIY site Instructables. Dan’s last adventure in 3D printing before heading west was DanHoven, a realistic 3D model of his head joined to Bethoven’s bust.
New York City, Home to Makerbot
While in New York for World Maker Faire, I made it a point to visit Makerbot, one of the first companies to put its focus on 3D printers the average person could afford. When we arrived at the small storefront, I felt just like when I went to Toys ‘R’ Us as a kid to plot my monumental wish list for Santa.
I soared through the store soaking in all of the moving parts of printers, the eccentric colors of their filament, and the novel gizmos and bobbles they printed. And it was all for sale.
Then I spotted the coup de grâce. It was their 3D scanner and for only $5 I could get 3 professionally scanned 3D models of my head! The scanner whizzed around me, and collected data as I sat still, looking forward. On each of the three passes, I contorted my face a different way — stoic, smiling, snickering. The scans were uploaded and waiting for retrieval on my Thingiverse account.
From 3D Scan to Bust
I knew I wanted to print a bust of myself, and wearing a t-shirt during the bust scan did not convey the grandeur I was looking for. Stuck with this puzzle for a month or so, I stumbled across the missing piece — a program called MeshMixer, a free software by Autodesk. It allows you to easily merge 3D files together and apply small corrections like sculptor would to clay. It’s an extremely useful piece of software and exactly what I needed to move forward.
I searched Thingiverse for historic busts that had been 3D scanned by other folks, and was surprised to find very few examples. One however was a definite gem and inspired me to push on. It was a bust of Beethoven by TheNewHobbyist. The rest became rather simple. I loaded the 3D scan of my head into Mesh Mixer with the 3D file of Beethoven’s bust, deleted Beethoven ‘s head, and then merged my head onto his shoulders thus giving myself some very dapper attire!
A 4″ model of my bust would sit nicely on my desk, so I scaled it down and exported the STL file to a USB stick. I was now ready to 3D print my model. The printer I used was designed and produced by Fusion 3 Designs in Greensboro, NC. The only steps left now we’re to put a little Elmer’s glue in the print bed to hold it in place and press the big Go button.
You can see the results. DanHoven is currently sitting on my work desk where I hope to trick passers-by that I have an actual historic bust on my desk like a real sophisticated person.
Not Quite Done Yet.
There are two steps I’d like to take next to further the project. First, I’d like to edit the Beethoven base of the model to be a little smoother so that it will match my head in appearance better. And second, I’d like to try painting the bust to look like actual stone, therefore upping my pretend classiness.